Encounters

Each time a mouse explores an area that has not already been explored during that chapter, the mice will have an encounter. Unless otherwise stated in the chapter being played, draw a card from the encounter deck. Each encounter card has multiple potential encounters based on how far the chapter has progressed. Use the encounter that matches the page space that the hourglass marker currently occupies on the story control board. Place the new minions using the placement rules below, then determine an initiative order. Once the minions are placed, place the encounter card face-up on top of the encounter deck. If there is still an encounter card face up from a previous encounter, discard the old card. This new face-up encounter card will now determine the next non-chapter-specific surge effect.