Effect: Charmed

When a mouse becomes charmed, place a charmed marker on that mouse’s card.

When a charmed mouse takes a turn, treat that mouse as if it were a minion during that turn, moving and attacking just like a melee minion. A charmed mouse uses only the information listed on its initiative card, and receives no bonuses for equipped search cards or abilities. Once the charmed mouse finishes its turn, remove the charmed marker from its card.